So we got some new Rockman Online artwork, which was neat to see. I didn’t really care about the game when it was announced, but there are loads of people who wish to have an online multiplayer Mega Man.
And then I read that these pictures were released most likely because the game has been cancelled.
So, within span of one year we’ve seen CAPCOM cancel Mega Man Legends 3, Mega Man Universe and now Rockman Online.
I’m not surprised. I’m just… CAPCOM, we know you love money, so why can’t you make productswe would like to buy? Well, Mega Man’s dead to them, so that explains it all. As CAPCOM is now they can’t make a good game. Seems like their company infrastructure also prevents any of their partner companies doing any games for them, which seems to be the case here as well. I’ve got no idea if NeoWiz has done anything good, but seeing their products never really left South Korea perhaps this is for the better. Multiplayer Mega Man is something that would need a completely different design approach than your normal 2D Mega Man. We’ll never know if NeoWiz could have managed to pull it through. Perhaps this is for the better rather than having yet another fiasco like Xover.
I’ll tell you a secret here, a secret how to make Mega Man and 2D Super Mario sell like hotcakes again.
First step is to have people with skill and will to craft a good Mega Man /Mario game, not people with artistic views and will to innovate. Innovation comes from necessity, and if they truly wish to make a good game, these people will innovate if and when necessary.
Second step is to give them proper resources and realize the world and its contents properly. The way 2D Mario are now is a horrible situation with that WAah wAah music and copy/pasted level designs and visuals. Mega Man Zero sold immensely well because the staff wanted to make a game true to the Nintendo-hard mindset original Mega Man had. They managed to do that, but sadly this mindset seeped through to Mega Man 9 and 10.
With this the third step; have a project leader who knows the aims, the goals and the needs the game has.
A game design needs people who want to make a good game, not people whowant to make the game they want because of their “artistic license.” I do condemn Nintendo for doing New Super Mario Bros. Still,everything after they’ve done the first New SMB game has been nothing short of stupid. Same goes to CAPCOM and their idiotic approach with their games. Nobody wanted a reboot of Devil May Cry, and now we’re getting a game that’s named Devil May Cry Devil May Cry (no, really) which nobody wanted to begin with. There’s also the fact that this new DMC clearly doesn’t respect the original game’s mechanics, design or anything that made it good. I don’t even remember who was it that’s making the new DMC game, and I’ve got no interest in it outside what will happen when it’s released.
At this point it should be clear to all of us that CAPCOM has given up on Mega Man. Whether or not it’s because of their image or not (BWAHAHAHAHA!) CAPCOM won’t do another Mega Man game, unless a hero rises from their ranks like Ono did with Street Fighter. The decades Mega Man existed on, ever since the 80’s, the franchise has been good to CAPCOM and has brought in tons upon tons of money. However, now CAPCOM sees that it won’t bring in any revenue any more. Of course it won’t! They’re treating Mega Man as a second grade franchise to second class customers, much like what Nintendo does with 2D Mario. Mega Man Battlenetwork was a brilliant series with a brilliant design with a brilliant franchising. Out of six games only two can be (and should be) called bad and that’s an insanely good track record right there. It had an animation, a card game, toys, spin-offs and even an arcade game. Original Mega Man had the same thing, X-series to a lesser extent. Legends never punched through, and CAPCOM didn’t really capitalise on Zero-series enough.
I’m really mad about this now. They have a golden goose in their hands, but rather than allowing it to lay those golden eggs they have basically beheaded it and fed it to pigs.
Just get back to your arcade and console roots and you’ll find the same stream of revenue you used to have.