Music of the Month; In God We Trust

Complexity is not necessarily a bad thing. Lately I have been writing more reports than what’s healthy, forcing me to sit on my ass for hours on end and fighting against whatever bitchfest Word throws at me. I recognize wholly that most of my frustration is because I have no learned to use Word effectively.

Whenever a system like has multiple tools and options you can make use of it, the user is required to learn the overall functions of the system. There is no getting around this, because a system of large possibilities and tools can be simplified only to a certain point where the simplification becomes a burden. Windows 10’s unhelpful Something went wrong error messages is a symptom how the operating system has been streamlined and dumbed down for those who do not want to actually know what’s happening in the background. Oversimplification can be an option for those who want it, but forcing it on those who understand the underlying mechanics.

Word and Excel and pretty much epitome of this, and to an extent largely untouched by the same symptoms. They need to be powerful programs in what they do for those who understand what the tools do, but at the same time they need to be as simple as possible at the core level for the common user who doesn’t give a damn about the fancy stuff. It’s a hard thing to balance, but with proper design it can be achieved. That doesn’t really assure that the consumer will put time in learning how the system works, and most often this’ll end up somebody bitching about it all.

I’ve said it many times, but I’m living rather busy time, and while I have been able to keep up with the updates in my current situation, things may change for the worse very soon. As usual, I will aim to keep update schedule as usual, but I’m fighting a losing battle.

If you’re wondering why I chose In God We Trust as this month’s music, there’s two reasons. The first is that I really dig the song, and second is… well, there isn’t a second, nothing special I would care mention now.

Muv-Luv has  a Kickstarter. It’s got a month to go, so there’s nothing to comment at this moment on its success. I also feel that commenting on it would not be all that appropriate, seeing how close I am to it. There will be a second interview with Degica sometime soon on the Kickstarter, so sit back and wait for it.

Regarding the podcast, I haven’t found time to properly discuss with the people I had the test ‘casts. However, it would seem that the most popular ones were about âge related materials, so it’s more probable that it will become a specialised podcast surrounding just fandom. In this case no further podcasts outside some special ones would appear on this blog due to them being irrelevant in content. Most traffic was driven to Alternative Projects’ site anyway, so nothing would change in that front. This blog isn’t about âge’s products, thou sometimes I will indulge myself with them.

Some future plans; more How to draw mecha stuff. No deadline set, but the ideas to go over how to apply real world mechanical components’ visuals cues with certain visual directions like jugend/art nouveau, and something similar how to apply knowledge of musculature on nature replicating designs. Kinda useless really, when you take into account how shoving wheels removes so many problems adding legs would cause.

On TSF/plane comparisons EF-2000 Typhoon is next on the list sometime this month. Should kick my editor around to her back on the ball and have her write those few music entries we’ve been discussing about, but the more we plan, the more life seems to come in the way.

In all honesty, I don’t even know what I’ve written above. It’s after midnight, I’ve been working since I woke up sometime around half seven in the morning with just occasional breaks, and if God wills tomorrow will be a similar day. Good night for now, have a nice day and all that.

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