This one will be short. For a while now I’ve been emphasizing on these Music of the Month bits how I’ve been living in a period of change and how I have been busy with work. Well, let’s just say that work business has now died down, and I will be busy with other matters. That said, I will not put the blog down and will continue to do two posts per week, more if possible.
This week we recorded a podcast with Evan from the Alternative Projects and few other special guests. This is one of those special podcasts that will appear on this site, but it’s a long one and as such will take some time to edit down. It was supposed to be ready today, but I had a two-day gig again, which took all of my time.
All previous ideas from last month are still valid and on paper. I tend to play the long game. You might remember it took almost two years to make that laserdisc player review. To continue from that on, there’s is nothing new on the Muv-Luv front. Sure, Schwarzesmarken first part was just released and I have read it a bit, but it’s less relevant for the Western fan that doesn’t understand the language. What I mean is that currently the Kickstarter is at production phase, where some products are going through final revisions whereas others, like the reworked translations, are under being worked on. As such, this is pretty much the storm’s eye moment, where we went through the first part of the storm with the Kickstarter, but we still need to go through last gusts of winds.
And that spot is was worries me quite a lot. Recently you have seen some news of game companies refusing to release games in the West if they have sexy characters. Dead or Alive Extreme has been on the news for this and Koei Tecmo made an official announcement on the issue. Next to them, Idea Factory and Compile Heart have stated that they will follow the suit. This is pretty fat bullshit, and we all know it. Here’s the thing; no company or no person should be forced to censor their product for a foreign audience, especially if this product is already for teens or older.
I do understand why these companies want to avoid localisation. It’s not just about the bad press they would get, even if it really would be from limited sources like Gawker. It’s amusing to see how the US has become a hugbox where nobody’s feelings can be hurt in any way, and France is the nation that is picking up a fight. There’s also a monetary aspect, and just not having to deal with bullshit expenses is always welcomed.
Companies like XSEED have been treating their products and customers well. Degica, while a company that doesn’t put itself too much in the front, really need to be noticed. Not only they handled Muv-Luv’s Kickasterter incredibly well, but they’ve been pushing out games like Dariusburst Chronicle Saviours. Hell, Degica has been digitally publishing large numbers of shooting games, including a bit obscure titles like Judgement Silversword. Now if they could just partner with GOG to the same extent. However, I am expecting to see some level of shitstorm brewing about when Muv-Luv’s release draws near. I know NeoGAF already had issues with it, and whenever they release the patch that adds the ‘important bits’ back, things may get a bit heated. The best thing for Degica in this case would not to back on their word. After all, it’s a million dollar Kickstarter, breaking promises will affect their possible future fund raisers.
So, what’s store for us? I’ll be finishing year’s last TSF comparison, I wanted to do some more reading on it, but I feel all of it was for nothing. There’s that aforementioned podcast and then… something I need to check, I have a horrible memory. One thing I require to do is to take time for myself and make myself better at things. There most likely will be a personal entry, haven’t done one of those in a long time. Let’s have some more Keldian to lighten up the mood, shall we?