A lack of steam in a machine

Valve’s Steam Machines were launched some seven months ago. They’ve made no impact on the consumers’ habits or to the general scene. The industry expected them to have an impact or challenge the existing consoles, but the reality is, nobody outside hardcore Steam fans gave a damn about them.

Not even their controller has made a huge impact. They’ve sold about a half million Steam controllers according to themselves (which may or may not be an exaggerated number) and the number compared to the amount of Steam’s users is laughably low. The thing is, computer is the king of input devices. You can essentially add any input device you want and even build your own, and then hope for the best the games on Steam support it, and that their anti-piracy system doesn’t screw you over. But that’s the point; PC itself is that Wild West of every thing’s free, but Steam limits the user, and Valve trying to push the Steam controller is an example of further putting that console twist to what essentially is a digital console.

However, are all these controller sold separately? Without a doubt no. This half million sales figure most likely includes sold Steam Machines as well, which would mean that the Machines have probably sold less than a half million in six month’s sales period. There are no exact numbers anywhere, and we’ll most likely never hear any. Valve had partnered with numerous companies from Alienware to NEN to deliver their machines, a thing that caused more confusion to the general public than anything else.

People who already wanted to play console games on a power PC already had their gaming rig build and ready to go, and those who didn’t want to spend few thousands to build a supercomputer were satisfied with the console versions for their own reasons.

The Steam Machine is a physical iteration of a digital games console, and it showed that people aren’t willing to dish out money on yet another machine to play games when they have a computer to run Steam on. Both the PlayStation 4 and Xbone sold over a million units on their first day back in 2013. To compare how well those two sold compared to Steam Machine, PS4 had sold 10.2 million units and Xbone 5.5 million in the same passing of time.

Steam Machine has been barely a splash in a puddle, comparable to any other dud console in the game history, especially with Valve’s status. If we’re completely honest, Steam OS is an idea worth jack shit as it supports no standards widely used. Linux is a nice thing but has its own problems, while Windows still rules as the standard OS across the world in most cases, followed and overtaken by Apple’s machines in certain fields. There is no reason for a consumer to move from their standard current setup to a dedicated Steam console. There are no benefits to do so, especially when Steam is free to download.

Steam Machines have nothing to do with PC gaming, much like how the only thing Steam has to do with PC gaming is that it’s a software on PC that functions like a game console. Giving Steam Machines any credit for driving Linux gaming is stupid, as Valve already released a version of Steam catered for Linux users before Steam Machines.

What appeal do the Steam Machines have? I have to ask this, as it seems that everything was against them. They had no exclusive deals that other consoles had as all titles that were offered through it were also available on the Windows Steam. The controller had put off a lot of people due to its general functions, especially in an environment where you can put a goddamn fleshlight into the USB jack and play games by using your hip movement. Their price range is rather on the high-end, starting from around five hundred dollars if their site is to be believed. That puts it automatically above the basic budget the common consumer wants to put into a game console, and both Xbone and PS4 are cheaper. Whatever capabilities the Steam OS is wasted on a  Steam Machine, when you probably have a computer sitting next to your desk.

Steam Machine baffles me. What was the point of it in the end? To make a computer more user-friendly for a console user?  If that was the intention, they’ve underestimated their consumer base in a major way.  A console is just a box to play games on, and without anything special on a particular console (especially in the price range they are in) Steam Machines withered fast. It doesn’t help that after the Steam Machines’ launch, Valve did exactly jack shit with them and their promotion has been worse than the new Ghostbusters’.

The only good thing from all this is the fact that Valve really is intending to push Linux gaming further, but as said, Valve had been pushing that before Steam Machines. Without a doubt they are one of the major reasons why they are doing it now, and perhaps had planned it beforehand. Valve should drop their nigh stupidly manical ideas of pushing a physical iteration of Steam any further or an Operating System dedicated to it, and stick with driving more Linux and OS compatible titles.

The last thing that shows that Valve failed with Steam Machines that there is no buzz about them. There is not discussion on the general level or even news about them. Occasionally you can see news about Xbox or PlayStation, even about the Wii U. People will discuss them and their games. Steam Machines will be a footnote on electronic gaming history alongside Atari Jaguar.

However, that controller of theirs has still something in it. It’s floating in the ether and pops up in discussion about controllers, but that seems to be it. Still a failure in the end.

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