Sakamotoroid

Nintendo in this year’s E3 is a good example how they can drop a name and have people wild. No other game company has this level of power. Simply by showcasing Metroid Prime 4 people were wetting their pants from sheer excitement. This has been parodied few times over in some webcomics, where devs just walk on the stage and name things. Cue for audience throwing money at them.

I’ve got nothing against Shinya Takahashi (no developer is relevant, only their product is) but he should have been replaced with Reggie. It’s better than broken English or dub, as Reggie can be related with easier. Of course, the opposite goes in Japan and other regions. At least all these people emphasize gameplay.

Miyamoto wants the Switch to have a longer lifespan than five years, which is seen as sort of standard for consoles. Nothing actually determines that console has to live for that time. On the contrary, we have notable examples of consoles that lived much longer than that. The Game Boy, Atari 2600 and Sega Mega Drive all had long life spans. A console is dead when its support is dropped. As such, Nintendo should hit all the niches. Metroid Prime was a hit in the West and is still the most sold Metroid game, which is astonishing considering it was on the GameCube. Metroid Prime 4 can be expected to follow Prime series’ path, but seeing Prime 3 was pretty terrible compared to the first one, and how Sakamoto has his hands in everything, I’d rein in expectations before solid footage and info.

Might as well discuss Metroid II remake as well. There is very little reason for it to exist on the 3DS, outside if it has been in development hell. It should have been pushed to the Switch, but why this even exists I don’t know. It would seem Sakamoto has a hard-on for destroying Metroid‘s legacy with remakes and forced cinematics. First three Metroid games used aesthetics from the Alien franchise combined with other pop-culture materials, yet none of this exists in Metroid II remake. It’s filled with bloom and stages that have no resemblance with original Metroid II‘s levels, and has both cinema and gameplay elements from Other M. Will it sell just because it’s a 2D Metroid? Probably, but this isn’t what people asked from a new 2D entry in the series. Nintendo needs to kick Sakamoto out from his position and give it to someone who will make a game that is what Super Metroid was to the original; larger, wider, and longer. That would require too much work, and Sakamoto being enthusiast about remaking it tells us that it’ll be worse than the original Metroid II.

Then again, they haven’t kicked Aonuma out of Zelda team yet, so someone really has to fuck up hard before they’re removed from their chair.

On the other hand, Nintendo’s again pushing anime aesthetics with Xenoblade Chronicles 2 and Fire Emblem Warriors. While they can do whatever they want, Western consumers still don’t like it. If you’re intending to gather the anime and weaaboo game audience, then this is the best path for you. That’s just the reality for you. General consumers don’t have anything against cartoony content as such, anime aesthetics just are something that has a stigma and visuals that don’t resonate with them.

Then again, there’s Mario Odyssey. I’m not sure what the hell they wanted this game to be, but something is really off about this game. It might be that the whole game surrounds around that hat taking control over characters and forcing them under Mario’s controls. That, and it looks dull. Super Mario 64 may be legendary, but it was the first step of mainline Mario games going down. 3D Mario games have never sold as much as 2D ones, but I’m guessing Nintendo’s not interested developing one any time soon. While Nintendo wants to develop games to everyone, it seems that they’re not interested doing so with their main franchise.

And the rest is largely just trailers. Sony and Nintendo had a very similar act this year. Neither had an emphasize on the hardware and concentrated on content on their current systems. Reggie mentioned that third party developers are committed on bringing games on the Switch as well, which means that most people will be buying the consoles for those games on the long run rather than the first party titles. While Skyrim may be at a memetic position for being on almost every platform, it’s probably a sure seller. Rocket League is cheap and fun. Minecraft still holds its place up.

So, who won the E3? Nobody, it’s a silly concept. Well, all the companies really, because their core consumers got excited and will spend money on their products.

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