Is that a hyperbole enough? Should be, as by now it’s more or less clear that Sony has no idea why Nintendo’s Classic consoles have sold out like hot cakes and occasionally still vanish off the shelves. Well, mostly because they’re not Nintendo and the Sony has no classics. PlayStation as a console as definitive classics, but Sony as a company really has jack shit.
Let’s put aside the fact that the PlayStation Classic’s hardware is rather terrible and emulation is spotty at best, but people can put those things aside for a long time. Just look at the people who are still using ZSNES. Sony has no Mario or Sonic. You’d think the whole thing with mascots is so 1990’s, but outside the era slowly coming into fashion (can’t wait to see shit in colour again) the whole mascot wars did at least one or two things right. First, companies had a face other than a human. You couldn’t separate a game console from its mascot. Now, you have such cute mascots as Sakurai attached to Nintendo instead. Nobody cared who or what made our games back then to the same extent, video game developers were not rock stars, which was only a good thing. Secondly, in order to beat the other furry mascots and whatnot you had back then, you had to have quality. Tells you how much quality you ended up having when the only ones that are still relevant today are effectively Mario and Sonic. Sony never had a mascot, not an official one. No, Polygon Man doesn’t count as they dropped its ass faster than your ice cream melts in the sun and it never had any games around it. Sony had all these unofficial mascots that the company liked to tote around like and Sony wanted to keep close to their heart. That was a problem, because that changed from time to time. Both Spyro and Crash were the faces for the kiddies, while Solid Snake and stuff from Twisted Metal served for the adulties. Hell, Kojima even favoured PlayStation for Metal Gear titles and probably would’ve loved to see it stay Sony exclusive to the end of time, which we all agree would’ve been bad because Ghost Babel really is the best Metal Gear game. At times you saw Cloud’s potato LEGO face when talking about RPGs, though Phantasy Star did the whole killing-a-waifu thing first. No, Sony and PlayStation never had anything of their own, and they were largely dependent on whatever shit the platform saw.
The hell are you getting at? I hear Charlie asking in the third row. Well, if we’re completely honest, PlayStation games that were most requested and wanted on the Classic couldn’t be included. Spyro and Crash had their remakes just on the side, so including those would’ve fought against sales. Metal Gear Solid has been re-released digitally to death at this point and anyone who wanted the game already probably had it. Original GTA is pretty shit. But it’s not about the game library, not really. It’s about the sales. It’s always about the sales. And the game library.
Nintendo’s Classics didn’t only sell to people who wanted to play the games and scalpers, they sold to people who wanted their kids to play these older games that had no modern equivalents. There is a certain code standard to NES and SNES titles, a sort-of must play coda that was shared between the Western nations. Not so much in Japan, they had their own groove. Better to think the Famicom library as a whole another thing altogether. PlayStation is a modern console with most of its games having some sort of modern equivalent. It’s not that people wouldn’t love to play PlayStation games now, because they are. It’s not just via PSN, but with through remakes, sequels and remasters. Tekken 3 might be the last good Tekken or the first bad Tekken, depending who you ask, but do you really expect people to jump unto a game that is eclipsed by its own sequel everybody plays, especially when its running on a terrible hardware and Toshinden next to it? I too have a strange nostalgia boner for Toshinden thanks to the PC version I used to play like no other, but holy shit it’s not a classic title in any regard that deserves this spot. Then again, what should take its spot? Street Fighter II is a tied to the 16-bit consoles more, Sega had Virtua Fighter. Legitimately does the PlayStation have another game series outside Tekken that can be argued to be a stone engraved classic to end of times? No, it doesn’t. Guilty Gear got its status only with GGX, Street Fighter Alpha 3 had superior ports on the Saturn and Dreamcast, Dead or Alive was all over the place and didn’t get the attention until tits hit Dreamcast and PlayStation 2.
Wouldn’t that mean it was about bad game choices and thus about the library? What are the core PlayStation games people most remember, and how many of those still exist? The PlayStation nostalgia is not the like nostalgia for the NES and SNES. The PlayStation was, for all intentions, the first console that was cool to own. Mega Drive aimed for the adult audience and the NES had lots of adult players for the sports games, but the PlayStation had incredible success with the whole cool factor. Hell, WipeOut alone was like a drug gold mine with the European trance club culture of the time. Would you buy a Classic console to play WipeOut when there are so many sequels out there on other Sony consoles and a remake that make this version obsolete?
Nostalgia for the PlayStation is a large part of the console’s successors in various forms that do not exist on the Nintendo platforms from the get-go when it comes to the Classic Era of consoles. If Nintendo is to make N64 Classic, it’ll have the same problem and will face the fact that N64 classics are counted with one hand. It’ll be consisting of titles that either have been ground to halt or are just terrible choices. At least Nintendo doesn’t need to rely on third-party support and have licensing problems, which without a doubt was a major problem with some of the developers and publishers. The consumer population doesn’t have the same affection for the PlayStation as it does for the NES and the SNES. That is not to say there isn’t one or that’s some kind of negative. It’s just different by a different generation.
Sony has often followed what Nintendo does without really realising why Nintendo does things or why they’ve been successful with some of their things. The PlayStation Classic was going to war with trumpets lambasting, but with no weapons carried. Hardware and software are an issue where Sony failed like a dead fish in bed, and the game version choices were weak at best, but those honestly are rather small compared to the problem that Sony completely mistook what made the original PlayStation a hit and didn’t understand the system’s nostalgia. PlayStation nostalgia is hard to capture, because it’s like Xbox nostalgia in that it never really went away, just like 3D Mario.