Gaming Disorder lacks supporting evidence still

As a prepper for this post, I’d recommend reading on ICD-11 in my two previous posts about the topic. Long story short though, APA’s and WHO’ recognised Gaming Disorder in May of 2019, which is determined by three factors: impaired control over gaming, where a person can’t control intensity, time, context or termination of a … Continue reading Gaming Disorder lacks supporting evidence still

ICD-11 proposal for gaming disorder has no basis

World Health Organization has a new proposal in the ICD-11 category, one which would add ‘Gaming disorder’ as a valid disease. The definition for this disease would be the impaired control over daily life in which video games would gain priority despite negative consequences. This is tied to Hazardous gaming, where a pattern of gaming … Continue reading ICD-11 proposal for gaming disorder has no basis

Kagawa prefecture’s gaming restrictions have weak scientific basis

Back in March, Japanese prefecture Kagawa announced their local assembly had passed an ordinance to limit the time children spend next to a screen, specifically stating that the excess usage of the Internet and playing video games lead to such results as socially reclusive behaviour and causing sleeping disorders. They admit that there are no … Continue reading Kagawa prefecture’s gaming restrictions have weak scientific basis

The war on difference of culture inside Sony

I’ve covered Sony’s and their censorious practices on the blog for some time now, for a good measure. While Sony themselves haven’t spoken much about their censorship they practice much in the public, outside on particular interview with The Wallstreet Journal, all the other information we have are from developers’ own words and actions. For … Continue reading The war on difference of culture inside Sony

Capcom’ next year’s plans is to continue on the same path

Capcom’s yearly integrated report was out at the end of the quarterly year, so nab yourself a .pdf copy if you’d rather read it yourself. Otherwise, let’s see what this year’s report says and how the year has come to pass. Grab some snacks and a drink, this’ll be a doozy. Right off the bat, … Continue reading Capcom’ next year’s plans is to continue on the same path

Music of the Month; Megalomania

It has been a rather stressful last month or so. I didn’t even notice when summer months turned around, and that I could’ve set this post last week, or earlier. Things just flow at a rapid pace, with summer heat being a pest. Even my plan to attend a convention to have a presentation was … Continue reading Music of the Month; Megalomania

Music of the Month; Metal Squad

You should go play some Thunderforce If you’ve noticed the weird scheduling with these post as of late, it’s because I’ve been ill for the last few weeks, trying to push through work and other stuff all the while trying to keep myself on time with writing and all. Not that really matters in the … Continue reading Music of the Month; Metal Squad

ICD-11 video game addiction is being pushed without proper backing

Without a doubt certain percentage of people who play electronic games overdo their hobby. However, this is only for a small percentage of the overall enthusiasts and hobbyists. Furthermore, it would seem that problematic gaming, that is the consumption of electronic gaming that is detrimental to everyday life, itself grows itself thin in time and dissipates … Continue reading ICD-11 video game addiction is being pushed without proper backing

Sony’s (possible) China connection

I’ve talked about Sony censoring games recently more than I’ve intended to, in addition with how DoA6 has been more or less a PR disaster (though they’ve turned that a bit around), but that has never been my intention. Talking about censorship in this manner has not been in spirit of the blog, but the … Continue reading Sony’s (possible) China connection