Mega Man 11

While I’m typing this, Capcom’s own 30th Anniversary stream is running on Twitch. I, and the steamers acknwledge that this is a bit early, but there’s really no better time to do this. I’m looking at this stream and thinking to myself Is this how we want to see it being celebrated? Without a doubt, this era of social media has made it easier for fans to gather and exchange ideas and experiences. Well, as well such can be realised in a fast paced Twitch discussion, where nobody really reads anyone’s comments either way. Nevertheless, here we are, watching four people in a brick studio with, surrounded with Mega Man merch.  Seeing Kazuhiro Tsuchiya taking the stage uplifts the whole deal, especially when he joined with another members of Capcom Japan’s staff to talk about Mega Man X particularly as an evolutionary step in the series.

A short, rather hammy video of the franchise’s history ends with the announcement of Mega Man 11.

 

This is the meat of the show; the developers talking about their own experience and work with the franchise with the emphasize moving to Mega Man 11  and how it’s been handled becoming the main bulk of the stream. There are a lot of good tidbits, like how different styles were tried out, but the constant use of nostalgia for pixels was deemed to have taken too far already. Hence, why the aim is to use 3D without creating 3D space. Most modern 2D action games want to obscure the ground somehow, either by adding grass to it or make it seem like it’s somehow a natural part of the scenery or the like. A 2D action game is by its nature rather abstract to begin with, as you already lost a whole wall and everything’s sorta cut into two dimensions. With titles like Mega Man, there is no reason to even remotely try to make things work realistically. Video games have always had the edge of showcasing abstract stages and nobody questions their sensibility, because the design is showcased as a part of a game and its challenge. This repeats everywhere, even in the most realistic game, where challenges are laid out by design where there should be none.

That said, everything gets a new lick of paint. Characters will get a redesign, but nothing major. It’s funny to see the above 30th Anniversary Trailer using an old design rather than the new one, hinting that they’re not putting their faith in the new design completely.

Is this a bad re-design? No, it’s not. Mega Man has always seen redesigns and tweaks with each new game when a new pair of hands have been given the task to bring the Blue Bomber back to life in visual terms. Rockman Memories even jokes about this by asking if Mega Man and Roll have grown up.

Roll’s redesign for Battle & Chase (rightmost Roll) was based on Sally the Witch‘s dress with additional sleeves and different coloured buttons on the bosom

The new design is sleeker with less mass on the arms and legs for sure. The blues have changed the hue a bit, but that’s nothing new. The proportions are less deformed, and follow more what a modern child heroes seem to have. While Mega Man was originally supposed to have a Super Deformed look, that was dropped rather fast due to technical limitations. Nevertheless, the proportions stuck the longest time, until Mega Man X 8 saw a complete cast-wide redesign and made everybody lanky and thin. There is something missing in Mega Man, if the character’s proportions are more “correct.”

While a new design was to be expected, it is disappointing to see the Smash Bros version having its influences in this one. The calves and the odd lines running down from shoulder to chest, connecting to the seams on the sides are something that’s rather unique to the Smash Mega Man, though overall that’s just playing with the winds of current taste in aesthetics. Can’t really say I like it, but here they make sense, assuming these are clothing seams. The few slots on his left arm and calves are additional details carried over from the back of his helmet, but the gloves he has are full-on Hitoshi Ariga. Even the neck padding, something that got carried over from various designs, is present.

The concept of Mega Man changing physically when using a new weapon is nothing new in itself. Supposedly, the square on his forehead was to change with weapon choice, but technical limitations prevented that.

The changes are limited to the head and arm while the rest of the body stays the same. The X-Series played with armours, while Legends and Battle Network furthered physical changes. This is a good medium form, renewing old with something new all the while keeping it recognisable. When doings something new, they seemed to have stumbled upon an old idea.

Cute as a button

Roll’s modern design fits her well. It follows the usual red dress idea, but the new cuts and zipper line, combined with a removable hood, does make her feel a lore more fresh. She looks a bit sharper, though the shoes could’ve used few more iterations. Currently they remind a bit too much Sonic’s shoes.

Rush and Beat got redesigned as well, but what they got was more modern touch-ups than anything else. We’ll get to these two whenever we them in motion.

In many ways, this Mega Man is a composition of many past designs in one. Perhaps What makes the “classic” Mega Man we see above next to the new one more iconic is nostalgia. Maybe it’s the fact that the lines are thicker and and more cartoon like. Detailing is fine, but what use are details if they’re just additional lines? Less is often more, and perhaps that’s why most modern redesigns of classic characters tend to go awry, because they really don’t know how to keep their hands off. One line too much can, often will, ruin otherwise perfect design.

 

You can stop at step two. Jesus Christ please stop at step two

 

Music of the Month; Hero Story

When you put you think about it for a moment, we don’t have anyone who is like Jackie Chan at this time. He has made physical comedy and action into his own. Every strike, be on himself or on the opponent, has a smile with it.

We don’t need another Jackie Chan. Much like some regard Jackie Chan to be sort of continuation of Bruce Lee’s more serious fights, the cinema will be in need of somebody who would carry similar rough and real style in fights on the silver screen. He wants no trouble, but the audience sure enjoys when gets some.

I’m going to let myself loose with this one. I don’t give a damn how this post forms, I’ve drank a bit too much whisky after my work computer decided to screw with me.

As usual during the upcoming Christmas season, all and every day becomes a bit more hectic and there may be weeks where there may be lack of posts here and there. This also means that many parents will be purchasing their kids games as presents. I would recommend any parent or person buying a game as a gift to a younger one to pay attention to the recommended ages on the boxes. Much like with movies, games do have adult content you shouldn’t direct towards child minded people.

Thus, I find it absolutely idiotic that Target Down Under removes Grand Theft Auto V from their shelves. Why? The V2 .pdf doesn’t say, but it’s because it portrays violence towards women. Whoopdy fucking doo I say. Here’s the thing; GTA has always portrayed violence and it has never changed in that regard. Be it a woman or a man in the game, the player has all the freedom to blow their heads off if they feel like doing so. If modern feminism was concerned about equality, they would have raised other issues, but no. It has to be this damn politically correct comfy zone bullshit we have nowadays everywhere. Going to the petition that Target seemed to deem valid enough misses the point that everything they describe the player can do in-game applies to everything. What about all the men who have survived the violence in their lives? It’s incredible double think just to note the other side while disregarding the other completely.

In addition, the petition makes a point that games like GTA V, in all essence, encourage certain kind of thinking and causes violence via grooming. This is absolute horseshit. There are numerous studies that show the exact opposite. People with inclinations to violence will always be more violent despite what form of media they are exposed to. It takes mentally ill person to think the thing he sees in fictional setting is right. Only a stupid and ignorant person would assume people take everything at face value. It takes a special kind of idiot just to listen and believe rather think for themselves and search further information while challenging his views. Everything affects everything, and if we are to say electronic games affect people, we also have to take notice that all forms of media and interaction does the exact same thing.

In a sense, a lot of psychologists are wasting their time and effort on proving points everybody and their mothers can say through life experiences. There are better things to research on, like development of psyche.

However, there’s two more pressing matters in this one; this is censorship through pressure and obstruction of free market. Target continues to sell other games and DVD with similar content for whatever reason. I would have thought we already got over this ‘games-are-evil’ thing a decade ago, but it seems this generation that first time grew up with digital entertainment have no real fights anymore to fight, so they need to grasp every little bit they can challenge for whatever reasons they can think of. There are other battles to be fought and won, including making the macro economical situation better and teaching people to fish rather than give them the fish outright.

It baffles me why people would go their way out and take away something they enjoy, something that doesn’t harm anyone? Rather than concerning what media does to people, be it men or women, we should pay more attention to the people themselves, in the education they are given and in what sort of raising they are given. It’s not every day you hear news about a mug victim saying he had it coming for being a privileged person. This thing baffles me to no end. If a person comes up to you and holds you at gunpoint, taking your money, you have every right to call them a criminal and a bad person. Not to mention the mugged person has horribly mangled view of what middle-class is. Sometimes I wish we could take everybody, including myself, into somewhere else where the social norms we are so used to do not apply. Having only one point of view and sticking with affects anyone negatively.

Accepting certain universal truths is a good thing to do, like that the tree makes a sound in the forest when falling even if somebody is not listening to it and that a person who mugs you is a criminal and should be judged according to local laws, but we always need to remember that the view one holds can be completely contradicted by someone other’s and it is always good to understand why is that. We do not need to agree with each other in any point, but neither should we be forcing our views or actions on others that disagree. Informing and encouraging further information search should be something we do rather than becoming heralds of some agenda. Hell, go read the researches I linked earlier. There’s few things there that do not completely match the sentence they are linked in, and I fully encourage you to read research documents that argue otherwise. Information is power, and the more objective and valid information you have, the more powerful you are.

When you become a preacher of some word, you’re essentially inside a religion and enact the exact the same things certain religions have been criticised for doing. I can understand a religious person coming to be and asking if I have found God, because that is their faith and that is how their religion reads them to do. When somebody comes with a political agenda in their hands to convert me into their political movement, I often ask them to screw off. Except Greenpeace, with Greenpeace I usually have good chat what’s going on and what sort of crazy stuff these people have been doing as of late.

Ah, screw it. One more for the road.

HA HAA! TIME FOR MORE WHISKY.