This is a part of series of posts relating to Fight! Iczer-1 franchise. Please see Robot related materials above for further content on the subject
The intention of this post is to cover main appearances of Iczer Robo and its main different versions and successors from the Fight! Iczer-1 franchise. This is not an exhaustive list of all appearances and images, but an overview on some notable ones. This post is heavy with images, so the click below for more.
This is a small set of production materials out there directly relating to the Iczer series. Click an image for a larger view and easier navigation per gallery.
This is a small set of production materials out there directly relating to the Iczer series. Click an image for a larger view and easier navigation per gallery.
This is a small set of production materials out there directly relating to the Iczer series. Click an image for a larger view and easier navigation per gallery.
These posts were originally posted as a Monthly Three, as well as Iczer-1’s 30th anniversary celebration series. They are now here collected for easier access. This post covers introduction to the history and the Original Video Animations the franchise has seen.
Rei Aran
If one doesn’t find much sources about Hariken Ryu in English (his career with Godzilla gives him a lot of leverage over other of his contemporaries, Aran Rei is barely recognized in any degree. While Aran is known as one of many people who made up the best era of Comic Lemon People, and thus one of those who influenced then-current Japanese popular culture, and to that extension modern Japanese pop-culture, his name is all but lost in the Western front. He was at his most active in the 1980’s and early 1990’s, having an influence over stylistic sensibilities as well as contributing to the OVA scene.
Born in 1960, Aran’s first published work was Fairies of the Star in Comic Lemon People #6, 1982. Whether or not he had released doujinshis before this is unknown. The one work he seemed to like the most and kept working on between 1983 and 1993 is Galaxy Police Patrizer-3. If any of his works, it is this one that shows how Aran refined his self-taught skills within one decade to a whole new level.
Looking at how well recent OVA BD remasters have gone through, Megazone 23 being absolutely beautiful, it was more or less just the question of time when Fight!! Iczer-1 would see its conversion. There were some fears about upscales, but gladly what we got is the definitive version of the series.
This is pretty much just a gallery post. The versions used here are Media Blasters’ Anime Works release from 2005 and the recent BD release. It would seem that whatever source Media Blasters’ is pretty bad, ranking below any of the Japanese Laserdisc releases. If we’re completely honest, the DVD is probably the worst release, on par with the VHS release. This remaster really something the series required, looking and sounding absolutely bomb. Whether or not it will see a Western release is an open question, but I would hope so. The Japanese release came with a memorial booklet and two CDs containing the series’ soundtrack.
If one doesn’t find much sources about Hariken Ryu in English (his career with Godzilla gives him a lot of leverage over other of his contemporaries, Aran Rei is barely recognized in any degree. While Aran is known as one of many people who made up the best era of Comic Lemon People, and thus one of those who influenced then-current Japanese popular culture, and to that extension modern Japanese pop-culture, his name is all but lost in the Western front. He was at his most active in the 1980’s and early 1990’s, having an influence over stylistic sensibilities as well as contributing to the OVA scene.
I have discussed his original Iczer-1 to some degree previously, so in this entry I’ll be concentrating on Aran himself rather than retreading old ground.
Born in 1960, Aran’s first published work was Fairies of the Star in Comic Lemon People #6, 1982. Whether or not he had released doujinshis before this is unknown. The one work he seemed to like the most and kept working on between 1983 and 1993 is Galaxy Police Patrizer-3. If any of his works, it is this one that shows how Aran refined his self-taught skills within one decade to a whole new level.
This monthly three will be a bit different. I’ll be treading some grounds that I’ve been through in previous entries, but this will be more or less a more cohesive series. This series of three will be about how Fight!! Iczer-1 OVA came to be, starting with Hariken Ryu’s Gekisatsu! Uchuuken, then continuing with Rei Aran’s original comic of Fight! Iczer-1, and ending in image comparisons between the DVD and BD release. The problem doing this entry is that a lot of information is just unavailable on certain issues, and thus some conjecture is needed.
So, where do we start when it comes to the OVA of Iczer-1? We start a comic illustrator who liked live action shows a lot. Hidemi Miyata, better known as Hariken Ryu, made his debut in #1 issue of Comic Lemon People February 1982, with his Mad City 16 Beat.
This is according to Gekisatsu! Uchuuken Vol.1. In reality, Hariken Ryu had already been published in Daya Publishing’s Comic DUMP #10 with his Parabola of Ecstasy
The difference between remakes and remasters to some is cosmetic or about marketing terms, but when you look at the examples, there’s a bit more to them. A remake is based on a previous work, a new piece of product that recreates the original piece somehow. Another meaning of course is that something is taken and remade anew, like reconstructing a knife. Remaster on the other hand is completely tied to the original piece, like video or audio, and then improved on it somehow. For example, the recent Fight!! Iczer-1 Blu-Ray release was a good one, containing a properly digitally remastered version of the original.
Unlike what the package says, Ducktales Remastered is a remake. Nothing really is taking from the original game outside the overall stage designs. The musics have been remade, the graphics are remade and so on. If WayForward had remastered Ducktales, the two screenshots would look the same, except the resolution of the remaster would be higher. Digital things are pretty neat in that way that in principle as long as you have the source code and assets, it should be relatively easy to adapt those to a new machine. This is essentially doing a higher resolution ports, but I’m leaving HD “remakes” for next week.
Remasters on the other hand would look something like this.
The first one is from the Anime Works DVD, the second being the recent BD release. The difference is rather staggering, with higher definition bringing the line work out much more and showing more detail in form of dust specks and the like. For more colour, check the examples for these two stitches, first being from the DVD, the second being from the BD.
A remaster can bring new life and vibrant dimensions to a product that didn’t really have it before. An original master may have all the elements in there, but for whatever reason it could not be put into use. The LP-records could not contain as much data as the compact cassette could, just as the compact cassette couldn’t hold as much data as the CD could. A CD on the other hand lost its place to digital sound formats that can, in principle, be as large as one wants them to be, even to obscene amounts.
While having as pristine version of something is desirable, the fact is that at some point there is no point of trying get any higher version of that piece. It could be even argued that the screenshots of Iczer-1 above is too highly defined, as it was never intended to be seen at that resolution. That goes for anything in audio and visual department, as in case of Star Trek, sixty years of development in television technology show every bit of those sets, costumes, double actors and the like, which were never visible before thanks to the lower standard definitions. This can have a largely negative effect on the piece from some, as they will point out and laugh at how cheap some of the things look nowadays. Can’t really fault them for using the best technology they had available at the time, which would be a good thing to keep in mind.
Another thing that pops up from this is that now that we can see absolutely everything, we can enjoy and even research the way some of those sets Trek used were made and so on. In animation we can admire all the fine lines and colours that were put in there by the animators and painters, things that we didn’t see before because of the lower definitions.
The necessity of remakes can be questioned, as in film their quality has been largely dubious. From making remakes cult flicks like Nightmare on Elm Street to remaking television series like Charlie’s Angels and Kamen Rider (The First is an atrocious movie with great suits), none of these really all the well received. The idea is solid; take an existing franchise and update it to a modern audience with modern techniques and technologies. However, rarely these remakes are made for the benefit of product and aim for pure nostalgia grabs instead. Very few remakes stand against the originals because of this, like the 1982 The Thing against 1951’s Who Goes There?, and 1986’s The Fly against its 1958 counterpart.
It’s often argued that remakes miss the point of the originals, and that the excess use of CGI elements do not stand up to the originals’ practical effects when it comes to films. Simply put it, it can’t hold the candle in direct comparison. This can be up to opinion to some extent, but it is true that CGI ages faster than practical, so take that as you will.
Maybe the most pressing argument against remakes is that they do not add anything new to table. While everything we produce nowadays is more or less a remade variation of pre-existing myths, stories and legends, exact remakes in and out of entertainment media don’t even try to create a basis for something new or expand into region less explored. An example of starting with a similar core idea and making it its own piece could be made in comparison between Star Trek and seaQuest DSV. On the surface, the both shows have similarities with their missions and overall idea of a top of the line ship send to the unknown for exploration and research. Yet, both shows stand apart from each other because of their themes and how they were handled, adding something to the cultural view in ways that a simple film remake never could.
I would wager that the bottom line is that some expect a remake to simply remake an original piece for the modern era, while some expect a remake to stand on its own two legs and be something more. There is a golden middle way, but not many seem to be willing to take it.
Adventure! Iczer-3, or as the old U.S. Manga Corps release renamed it, Iczer Reborn, takes me back with its old subtitle style and the use of M.D. Geist as their mascot character. Outside that, I feel that this series is just so damn unnecessary. It’s been a long time since I watched this, so maybe now I can reassess Adventure! Iczer-3 and give it a bit more credit.
It’s a six episode OVA, so unlike with Fight!! Iczer-1, I try to keep from going into details all that much. Unlike with the original OVA, the information I have on the genesis of Iczer-3 is lacking, but that’s mostly due to personal choice. Why?, you may ask and the answer to that would be because Adventure! Iczer-3 lacks almost everything that made Fight!! Iczer-1 a cult classic. It’s even lacking those two exclamation marks. The sound novel version would have that.
The show starts with an exposition fight between Iczer-1 and Neos Gold. Neos is a creature created by Big Bold’s core terminal, but how and when is not expanded on. What we know is that Iczer-1 is now on a planetary system busting in power levels and sports a redesigned armour. We never learn where her reality/time altering powers went after the end of the first OVA, but that’s the least of the show’s problems. It’s main problem is that it changes how the ending of the Fight!! Iczer-1 ended. Neos Gold refers Big Gold as being destroyed, but maybe that’s just Evil Alien propaganda working for you. As a side note, Neos Gold looks a lot like a random Lucifer Hawk from Silent Möbius when it comes to design. Maybe it’s just the design sensibilities of the time.
Maybe the opening shows some of the problems I have with the series.
The opening contains a lot of spoilers, basically showcasing all the minions, the return of Iczer-2, Atros and the return of a Nagisa. Sir Violet has also been replaced with Sister Grey. It feels and looks like a TV-animation opening instead of something out of an OVA. It sets a very different to tone series to the point of effectively abandoning the atmosphere of original OVA. Granted, let’s just allow it stand on its own. Despite that, the four minions look like something straight out of Sailor Moon, despite Iczer-3 bring older.
The show is set years after the death of Big Gold, and the humanity has moved further into stars. We had super technology already in the original, and now we’re even further out there. We see a spaceship being destroyed near Saturn’s orbit. Humanity has a space station on Moon, where Nagisa’s granddaughter, Nagisa, lives. In a surprising move, Neos Gold just announces her invasion intentions, and then proceeds to take over satellite weapons and shoots the shit out of Earth’s defence forces bases around the world with them while spreading alien insects. Alien invaders are pretty competent in Iczer series, but Neos Gold just ends up being petty and lets the lot of them live out of spite for Iczer-1.
The moonbase is soon after razed over, but unlike with Iczer-1’s body horror, Iczer-3 opts for straight up bloody massacre, but that’s pretty much it. Neos Gold then sets up a base on Earth, and the wounded Iczer-1 curses her. Sister Gray, a new character recommends sending Iczer-3 to Earth.
Iczers are artificial life forms, and there’s no reason to raise them. Iczer-2 was developed and built in matter of days, or overnight, the original OVA really doesn’t give any timeframe, but it is fast. It’s sort of twisted to make Iczer-3 this sort of little brat in size and looks, but aesthetics for the series mattered more for sure than making sense.
The moonbase is still being screwed over and Iczer-3 comes in just in time to save everybody. When she announces her name, Nagisa thinks she knows the name Iczer, which she shouldn’t.
The concept of child soldier who takes war and fighting as literal child’s play is a good one. Her introduction seemingly hits the right beats, her not giving a damn about anything, wrecking the place while going on a killing spree. However, it lacks any punch to it. As with the opening, all of it feels very TV-safe. Maybe if body horror had come back and Nagisa with her crew would’ve witnessed her slaying their old possessed friends while laughing manically as blood sprayed everywhere. That’s the whole show really, not bad in itself, just very, very safe in its execution and not doing anything special.
It doesn’t really help Iczer-3’s voice actor was a Joshiprowres named Cutie Suzuki. She was relatively popular in the early 1990’s and even has a Mega Drive game after her. It’s not very good. Iczer-3’s voice does grow on you, but in the end it just doesn’t cut it. Not to say the second episode has its moments character. Iczer-3 goes around destroying those satellite weapons, and accidentally punches one in the wrong place and causes it to shoot towards the battleship Queen Fuji Nagisa’s in, causing it to entry the atmosphere in the wrong angle and into wrong place.
Speaking of Nagisa, almost all characters have these Seed-mode/rape eyes that are completely blank. Nagisa’s friend on the right is named Kawai, btw
We get some body horror in the second episode with the surviving people finding cocooned humans in the empty city they crash landed. Alien insects were using them as breeding caskets, but it’s very TV-safe again and less than explicit. The body looks something like from the Moomins. Another good moment for Iczer-3 is when she is sleeping next to one of the surviving soldiers, Rob, without any care in the world. The scene would’ve been nicer, if it wasn’t just exposition and plot convenience.
Much like everything else in Iczer-3, the episodes follow how a TV-series would pace its shows. Nothing really stands out from the animation or the like, though the new Iczer-Robo is reasonably well animated despite being a complex design.
It’s a mix of Obari’s and original Iczer Robos’s design with a healthy dash of late bubble economy flavour
Monster of the Week is killed with a renamed Get the Hell Out of Here! beam. I have to give it to them that they kept Nagisa nude in the new Robo, and despite her sitting inside a metal harness, it’s has influences from Aran’s cockpit design. The episode ends with Nagisa collapsing from powering Iczerio Bomber too many times.
If Adventure! Iczer-3 was a TV-show, we’d now spend about fifteen episodes adventuring around the globe and beating up MOTWs, but this being the middle point of the OVA, we’re introduced the the Rival character Atros being produced from energies from Iczerio Bomber. Before that we of course need a fever dream to explain how Nagisa remembers the name Iczer in form of a flashback. It’s really hamfisted, blame it on genetic memory or something.
Meanwhile Iczer-3 is running with animals and finds a stadium that was set up for her to fight against this week’s monster. No, seriously. Of course, she gets her ass handed to her, because this week it’s Nagisa’s turn to realise things while everyone else tells her not to. The whole battle ships arrives to the scene, and of course the enemies attack Nagisa & co., giving Iczer-3 a reason to fight better and goes toe-to-toe against the Boss of the MOTW.
Notice that swords the Iczers use are now just beams of energy, instead of lightsabres. I like this, but them being just sticks of light seems lazy
Of course, Iczer-3 is almost winning, until the Boss’ pet sacrifices herself, giving the bad guy some humanity to her. Every thing’s fine and the Boss, Bigro, is now having a change of heart, which means Neos Gold kills her and her pet. Straight after we’ve introduced to Atros, the only real doppelgänger in the franchise.
Iczer-3 even comments YOU LOOK JUST LIKE ME
At this point you may have noticed that the series, by its third episode, has set into a pre-established formula. Similar things would pop up later in Toshihiro Hirano’s TV works, and it feels like this OVA was supposed to be a TV-show originally, but for whatever reason it was turned into 6-episode OVA. Another reason is that this doesn’t look or feel like an OVA. There’s nothing explicit, nothing that stands out, no violence going over the top and even the animation quality is on-par with the higher budget shows of the time. Anyway, on to the next episode.
Atros is more mature than Iczer-3, further showing that Iczers can be pre-programmed with more mature disposition towards life. She’s the smug bastard for the time being to Iczer-3’s naivety. Turns out Nagisa just throws exposition out after their fight, mentioning how Iczers are born of something called Iczerio. A type of energy? Nobody knows, because this is the first time in the series and proceeds to function has a plot device from thereon. Nagisa’s kindness throws Atros into spastic headache like with all evil clones that really are good guys.
Atros’ self-confidence is lacking with the newfound confusion over what or who she is, and Neos Gold scolds her for that. She’s fallen into generic evil mastermind stature by now, and the last Boss of the four Heavenly Kings has what people can only call as Anime Hair.
Golem, go get a haircut
This episode really is just all about exposition on the origin of Iczers, going how the Cthulhu have advanced technology, what’ the source of their power and the like. Rob shows some data screens on Iczer-3 and Nagisa really wants to ride him.
Queen Fuji arrives in Japan, we probably skipped about fifteen episodes of this was a 2 cours series. Queen Fuji and Golem do some fighting, before Iczer-3 meddles and gets her ass handed to her while Neos Gold laughs with her next plan.
This might be an interesting surprise if they hadn’t spoiled her in the opening or in the case of the DVD
Something had happened between episodes 4 and 5 in the production, as the quality jumps here and there in regards of the animation. This is very apparent in the fight between Golem and Iczer-3, and these two episodes feel very stretched. They could’ve shaved some off from both ends to shove them into one piece. Atros makes Golem retreat and tries to make Iczer-3 fight, citing that they are made to fight and that’s what weapons do.
This shows that the Iczer-3 we saw in the first episode, the fight-happy child, isn’t there any more. Her characterisation is an inconsistent, but can be attributed to her character growth, but neither writing or the voice actor really makes this clear. Nagisa’s face doesn’t really do any favours, and despite her trying to turn her side. Just like all confused evil clones, she runs away.
Iczer-2 is reintroduced in a very dull way, just pointing her Hyper Sword towards Golem. She’s not a copy or a clone, but a full-blown resurrection. her armour has a very slight update to it with new racing stripes and bigger, unsymmetrical shoulder armours. The light up pieces on her chest armour has been redesigned as well. She also got new boots!
Nagisa is also having those flashback dreams about the death Iczer-2. There’s a pretty damn neat moment right after, where Iczer-2 walks on-board Queen Fuji in the dark, just to greet Nagisa, and just proceeds to shoot a laser to Iczer-3’s forehead, throwing her on the ground. The two take it outside, just as Neos Gold’s deformed Macross Cannon defences begin to shoot around. While Queen Fuji is fighting Golem and Iczer-3 is fighting against Iczer-2, it’s Atros who picks up Nagisa.
The fight between Iczers is really damn nice, showcasing that while their power is comparable, Iczer-3 takes like a game while Iczer-2 is a seasoned veteran. In the end, she doesn’t play with the kid, first beam-gut punching her to the ground and the shooting a beam stright through her when Iczer-3 gets up. In the meanwhile, Atros has come to terms who she is and goes against Golem’s fabulous hair.
Iczer-2 doesn’t understand why an Iczer like the third one would be made, but we all know why; to become more human to experience life outside war. Atros didn’t really deal with Golem, and as she tries to kill both Iczers, Iczer-2 just blows her up. The episode ends in Iczer-1 getting back to the field after her fight in the first episode opener. She also flies faster than light, because we see her flying into our galaxy from incredibly far away.
The last episode sets clear that Iczer-2 has changed somewhat from her origin. She was always under Big Gold’s commands in the original, yet here she claims not to be anyone’s soldier. She just wants Iczer-1 dead. Atros’ character development is filled with her resurrecting Iczer-3 and changing sides completely. It’s not a bad moment at all, and is one of the better warm moments.
Y’know what’s been lacking in this series thus far? Sub-space, which makes its glorious return when Iczer-1 arrives to the orbit and gets challenged by Iczer-2 straight away. While the two fight, Queen Fuji makes approach towards Neos Gold’s defences. They manage to break through the defence parameters with difficulties, and I doubt I need to mention who sacrifices herself to make that happen. That’s what evil clones turned good are for.
Iczer-1 is well handled overall with her fight. When she becomes focused again, it’s clear that the difference that existed between her and Iczer-2 in the end of the original OVA is still there. She avoids, parries and moves from Iczer-2’s attacks and showcases her compassion, and ultimately, refuses to kill Iczer-2 again. If the animation quality was higher end here, this would be a crowning moment.
Why am I getting Rayearth vibes?
Neos Gold comes out with her upgraded body, and Iczer-3 just can’t touch her. The final battle starts with Iczer-1 and 3 fighting against her while Queen Fuji just sits there doing nothing. Just as Neos is going to kill the smallest Iczer, Iczer-2 steps in to save her and changes her sides. This shot also releases Iczerion, which allows the summoning of Iczer Robo once more. However, Neos can’t be killed here as she is using Earth itself to resurrect her form, a thing she does to spite Iczer-1 further.
So what to do? Combine all the Iczers’ power lift her from Earth and the blow the Neos to pieces with that combined power. Despite that, wounded Neos tries to escape, but Iczer-3 just uses her Iczer Bomb to tackle her body to bits.
Too bad the final death looks something like out of Sailor Moon
Earth is saved and Iczers are going to return to space to destroy all the evil Big Gold has spread across space. Except, y’know, the entity known as Big Gold is part of Iczer-1, but that’s just one of the retcons. While Iczer-1 and 3 return to Cthulhu, Iczer-2 goes on her own path. Her tory is yet to be told.
With this watch, I reassessed what sort of show Izcer-3 is. It doesn’t have the charm or the atmosphere of the original, nor even the characterisation outside key scenes. Nagisa Kasumi is the granddaughter of the original Nagisa, but she couldn’t have those memories from her granny due to how the original OVA ended. There are little retcons like this in Adventure! Iczer-3. It also overstays its welcome just a bit too long at times, but it keeps things more cohesive and together than its predecessor. This is a guess, but it would seem like Icer-3 was supposed to be a TV-show originally, as Hirano had some troubles to get other Iczer related TV-shows off the ground, namely Iczer-4. You can check Rayerth’s 2nd season for some of the designs he was going to use, and Nova is essentially just a refurbished Iczer-4. She even uses the same swords made out of light.
Fight!! Iczer-1 was something with an attitude, whereas Adventure! Iczer-3 lacks in uniqueness. It established what a mainstream Iczer series would be like, but a mainstream Iczer series wouldn’t work because it would lack the edge. Someone described Iczer-1 as an OVA that was about horrific invading aliens and space lesbians. It’s not too far from the truth.
Iczer-3 is a fun watch, much more entertaining than what I want it to give credit for, and it’s a feel good series even if the Earth is completely fucked in the end. It’s not exactly what I’d call a successor due to how different it is, but maybe it didn’t really need to be. Deep Space 9 was a step away from the spirit of the original Star Trek and TNG, and that wasn’t a bad thin in itself, and I tend to view Iczer-3 the same way. I may not prefer it over the original OVA, but I am glad it exists to entertain those who like more than I.
Both OVAs appeared in Super Robot Wars L, and the way they handled the two series was simple; they were alternative universes to each other, which negated any problems between the two products. Honestly, that’s what I tend to think too.
Adventure! Iczer-3 wasn’t the last animated Iczer piece, however, and next week I’ll dive into Iczer Girl Iczelion and stop using ks sounds for a while because holy fuck writing and saying Iczer three weeks in a row is starting to feeling stupid.
There was also an audio drama for Iczer-3, but that’s a whole another can-o-worms in another continuity. Maybe I’ll open this up a bit when the Fight!! Iczer-1 BD releases