VPN is digital importing

I’ve been importing games since the NES days. Teenage Mutant Ninja Turtles III: The Manhattan Project was supposed to get a full-blown PAL region release and was even advertised to get one, but the looming SNES probably was the reason they cancelled it. Too bad, TMNTIII is best of the bunch, even better than Turtles in Time. It’s been an easy time overall for importers. Region circumvention has been a thing since day-one and relatively easy. Sometimes you just need two pieces of wire, sometimes you need an extra in-between cart, and sometimes all you need is a boot disc that does the job. However, with the further digitalisation of machines, importing became somewhat an issue with the Xbox 360 and 3DS. The 360 was a semi-region free machine and it was up to the developer/publisher if their game was to work on different region machine. 360’s online store was also region bound to the console’s region, meaning you couldn’t access out-of-region stores and their exclusive titles and content. Sometimes a release of a game would work in two regions, sometimes in all three, but it’s really a toss of a coin without some resources on the ‘net, and not all of them are complete listings.

Importing machines is an adventure and a half unto themselves. With older hardware you’ll come across with stuff like having to get a separate power converter if the power leads are physically connected, or buying a new power cable at easiest. The hardest thing I’ve seen people doing is modding the power components or modding the cables to feed the proper volts and ampere. It would of course solve all the problems with the game compatibility, considering mixing NTSC and PAL software and hardware always produces mixed results, especially if your television doesn’t support both standards (though I know a Russian method to introduce colour to NTSC signal via extra lead on a PAL telly that can’t understand it) , importing consoles really solves a lot of problems in regards of the games and their online stores. The question just is if you’re willing to dish out several hundreds of your local squirrel skins to get one. Chances are that you’re not, and will resort to modding your machine and just use other ways to obtain the games for play.

Why am I talking about importing like this? Importing has been in a breaking point for some time, at least from a personal perspective. Yes, this post is a bit out of character, as you guessed. With the constant and further digitalisation of titles, you’d think unifying the regional availability would not be much of an issue. That’s ultimately hubris, considering everything from regional currency and legislation will step in to block this. You can’t appease everybody, and if you are adamant to attempt to do so, you’ll find yourself offering the same titles in different forms in different regions, which is already what they’ve been doing, or you’ll have to use the tightest and most draconian rules as a whole. I’ve discussed China’s policies to some extent and the whole thing with Sony now practicing global censorship is one of the end results you can get in the end. I would still consider censorship a service failure like this. Hell, it’s a brand failure, as it directly fights against PlayStation’s image as the console of choice for more adult and refined console. Censoring your games just shows how easily the brand is swayed by politics and ideologues outside the market’s wishes and demands, especially when kicking the developers nuts.  What’s the point in importing, if all the titles are the same across regions? One of the many reasons to import titles in the first place was to get uncensored version of the games, or games with extra content that were cut out or added in for whatever reason. The proverbial drive to find the purest version of the game out there usually takes some research, but with older titles you can bet religious and sexual themes, and gore, usually got cut on Nintendo consoles. Things change with time, for better or worse.

With the further digitalisation, using a VPN will end up being a modern way to import things. That is, to gain an access to region specific variety of goods that would not be available to you otherwise. This doesn’t work on consoles that have the region hardcoded into them, but increasing amount of machines allow cross-region stores to be accessed based on the account information. It’s not too uncommon to find a Switch or a PS4 with multiple accounts simply because they serve as a way to access multiple regions. Nevertheless, things like Amazon Prime, Netflix and even Steam can be access out-of-region with a VPN, and get that access protection while you’re at it. VPN, as much as I’d dislike to say it, is more or less a modern way to import in the digital environment that is the Internet. Not as much in ways of how it works, but in the principle of what’s the goal; access to materials that are not available in your region. Is there an echo in here?

This will become more and more relevant as companies want to downsize their physical output. Preaching the inevitable death of physical media has been around for good decade now, but the death has been extremely slow if it is going to happen, and the chances are it will never truly go away. There are too many collectors out there, and Japan still loves their physical media. This will also go in cycles, I bet your ass, where a new generation will begin to appreciate then obsolete way of having a physical copy you yourself own rather than have an access of bits and bytes on a server somewhere via your subscription to a service.

To be completely honest with you, I’m tired of importing, or considering to use a VPN in order to access sites and goods that I can’t otherwise. Some of these breaking legal boundaries without a doubt, especially when it comes to console modifications, and even after importing physical machines to access games sometimes isn’t enough. There are so many hoops and loops to get across, that straight up piracy is simply the best option. The provider won’t lose a sale anyway, because there is no way I could even make a purchase to begin with. You’d think that someone who’s game collection is 41% of imports and 60% with DVD/BD media, all this would be easy and nothing to worry about. I don’t have time for that anymore. Life has become so hectic that I’m late on every project I set up two years ago, not to mention the time I spend socialising with friends has dropped. Readers probably have noticed how my posts have gotten later and later due to this, and I might have to cut blogging to once per week, something I don’t want to do.

If physical goods has one edge over digital, it’s they’re available in online stores to purchase across the globe. As long as the seller is willing to ship outside their own nation, and there are always options, you can procure yourself an item without any hassles. Sometimes you might need a proxy service, but that’s a whole other post I probably will never type out.