Sony’s Andrew House doesn’t really seem to get the Switch. It’s nothing new to see an industry member or a someone from media to compare handheld consoles to smart phones despite the two being in different markets. House’s claim that the Vita somehow lost its footing in the market place due to the changes in consumer preference for mobile devices has no basis, despite Bloomberg showing a graph of PSP’s and Vita’s waning sales. Correlation does not imply causation. It is far more likely that the PSP and Vita began losing its sales due to lack of software being presented. This is nothing new either, sadly, as game companies tend to begin moving towards their next generation consoles both in hardware and software.
House seems to correlate Vita’s lack of sales to the aforementioned trend. However, this is was not the case of the 3DS, which saw some rise in sales after its library got stronger. Funny how the 3DS seemed so weak compared to the robust Vita, but things turned completely other way around. The words House chooses to emphasize in the interview give off an impression that the Switch might have a market in the future. What he is missing is that the Switch has a robust demand and market now. Whether or not the Switch will keep it successful trend is dependent on how Nintendo will continue marketing it. If they decide to go the N64 and GameCube way, they’ll have another Wii U in their hands. Going for the NES, SNES and Game Boy route will yield them another DS/Wii. The Wii was supposed to be a passing trend, but in the end it sold hotcakes and everybody and their mother had a Wii. That’s a market that could be easily taken advantage of, if people were to make proper software.
Switch may have not impacted Sony’s sales, as House claims, but the same was said about the DS not impacting the PSP’s sales. Then again, House probably means that the Switch’s sales numbers don’t seem to affect PS4’s sales. The Vita is dead, Nintendo effectively has a market monopoly in the handheld console market. That is what the DS’ sales did to Sony’s handheld consoles. Of course, the Vita seems marginal success in Japan and other Asian countries, thought that’s not an oddity in itself. Japanese electronics companies do have some tendencies of offering support to long obsoleted devices within the nation itself, seeing how the market is smaller than what it is worldwide.
Nintendo’s bet, as Bloomberg puts it, for the hybrid console market as been a success thus far. As said, it’s only up to Nintendo take advantage of its current installation base to expand onward. The situation is much like it was with the DS after its first unsuccessful year (before Nintendo turned the machine into a money printing beast), but 2017 Nintendo is not the same one they were decade and then some ago.
If Andrew House says Sony hasn’t seen the hybrid market a big opportunity, that may give more insight how the company isn’t all too keen on expanding its market. Certainly they are in a nice position of having die-hard fans and general consumers who like the games that are on PS4, but most of them are on other platforms as well, lessening the console’s unique value. Sony’s emphasize of their home console being the central point to their other home entertainment devices is nothing new. Both Sony and Microsoft emphasized how the X360 and PS3 were home media centers. Virtual Reality has been largely a bust thus far with little to no impact on consumer markets. VR comes and goes. It’s always said that the tech is no better than last time around, but the software are still the same and offer no real value for the money needed.
Though it must be said that Sony should be able to juggle this sort of approach. They used to be the brand when it came to consumer electronics, be it music, video or whatnot. However, how consumer electronics are nowadays, with all of Sony’s products being matched in quality and beaten by lower price, one has to wonder how they’re floating around the way they are now. Maybe everything manages to scratch enough money to make their business profitable, but gaming has taken far too much attention from everywhere else from them. Well, PlayStation as a home media center. Even the PlayStation’s success is rather weird in hindsight. It wasn’t until the DS and the Wii when Sony’s console saw striking competition. Xbox has been largely a failure, for the better or worse, and with the careful positive outlook of macro-economics we have going on right now, maybe Sony has been able to sail the right kind of currents to hits the right spots with their machine and marketing, and been able to secure better libraries. That is, until the DS and Wii decimated and expanded the market on their own.
The Switch clearly has a demand and that demand must be satiated. Hybrid market will only grow. I was part of the hybrid market when the DS was released with the question Why would we need home consoles when portable consoles are doing good enough graphics as is? I’ve yet to pick up a Switch of my own, but whenever I get one, you can expect a design review on it. The question What will Sony do next? has been asked few times around, but the answer seems to be The same thing we always do. This may not be as sustainable as Sony might want to believe. Maybe their best bet could be to take this home entertainment connection thing to the Nth degree and play the role of some sort Japanese equivalent of Apple in lifestyle electronics department. Their designs already zig where Apple’s zags, so the hardest part is done, right? Nevertheless, Playstation’s future is not guaranteed if Sony won’t take it outside the readily made box. Vita should’ve taught them something about this already, but no. Whatever PlayStation 5 will be in the end, it should expand further away from the living room. Maybe going to the extreme lengths to make PlayStation de facto home entertainment hardware by incorporating everything they have to some extreme degree. Of course, all this would be at the expense of it being a game system, but that’s secondary as it is at best currently.