The 9th console generation hits in March

Nintendo has a strong start with the Switch as it stands now. While the event did show numerous titles, in the end it left yearning for more. Seems like Nintendo’s intending to keep  a hype train going until the launch hits.

Overall, I have to say that the presentation itself was rather professional. No outlandish theatrics or anything like that. No real bullshit dead air, just proper and interesting presentation. The clothing was a highlight in itself, showcasing that most of these people are professionals. There was class in this event that is absent from most. Well, outside some choices, like Nogami aiming for funnier style that was more worth a facepalm than anything else, and Aonuma really needs to stop wearing that terrible looking hoodie. Actually, remove Aonuma altogether.

Having Tatsumi Kimishima on the stage in the very beginning was what was needed. He might not be Iwata or Yamauchi, but the public does not yet know who he is. He took the stage in a very sure and confident manner. Mikishima had a proper stage presence, which was enhanced by the fact he had an interpreter. Having a Japanese businessman speaking in broken English is jarring, as you have to concentrate on the words rather than on the content. Shibata of course went in with broken English as an exception.

Shinya Takahashi is another new-ish name. As with Kimishima, the public got to know him better. While Miyamoto has been the face of the company alongside Iwata for some time now, it seems Nintendo has been progressively been pushing to give a face for their franchises. After all, Nintendo has been becoming a company of IPs in few ways.

The info about the Switch goes from pretty damn neat to weak. First of all, region freedom is a welcome change in how Nintendo handles their machines, and this tickles all the importers’ nuts just the right way.

Paid online is hit on the system, but then again a game that relies solely on online multiplayer will become obsolete in number of years solely because of that. Like it or not, a game still needs to have a solid offline mode stand the test of time. Hopefully the subscription for the online is less than what either of their competitors prices theirs at, and is more usable than before.

Switch’s battery life is no worse than 3DS, but at least I can throw in a battery bank. However, the main hardware showcase, the real piece of hardware that really matters when it comes to game consoles, is the controller design. While I personally love all the stuff they managed to pack into the Joycons (the name is still terrible) the fact is that they are over-engineered. The reason the Switch retails at $300 is probably partially because the controllers. I intending to do a longer piece about the controller design itself sometime later, so let’s leave the rest for later.

joyconner
I admit that the size of the controllers seem to be on the smaller side.

The Pro Controller will retail at $70, which further reminds me how tired I am to pay stupidly high prices for controllers. The price point will hurt Switch’s sales, and with what looks like a Mushroom Kingdom-less 3D Mario, the Switch has few things going against it already.

I did expect to see more gameplay footage rather than promotional trailers, but I guess that was a foolhardy wish. 1-2-Switch is no WiiSports and won’t drive system sales. It probably works the best as a tech demo of sorts and a party game for some, but overall there will be no large interest in it. Arms won’t fare any better, but I hope it’ll have better controls than most of Wii’s boxing games. The logo’s also too industrial, something that would fit on a DeWalt drill. It needs to be punched up a bit. Splatoon has its fans, but a system seller it is not, and the sequel really doesn’t seem to change things around one bit.

Super Mario Odyssey is a surprise in that it reminds more Sonic Adventure than previous Mario titles. There is nothing special about 3D Mario, and moving to the “real world” instead of expanding on Mushroom Kingdom is a mistep. Now if they could put the same amount of effort and money into 2D Mario games, things would be great. 3D Mario hasn’t really driven high sales with Nintendo’s past consoles, and with the changes Odyssey has to the world, it’s doubtful this will drive sales either.

Xenoblade 2 looks nice and all, but I doubt it will be a huge hit either. Fire Emblem Musou will stay a niche title still. Only Japan cares about Dragon Quest, there are numerous reasons why Final Fantasy has always been more popular. Shin Megami Tensei‘s 25th anniversary title hopefully visits the roots of the franchise a bit more and hopefully gets a fully uncensored release in the West. Let’s be honest, RPGs is what Switch needs, which is why something like Skyrim will probably see at least decent sales. Project Octopath Traveller left people largely cold as it showed jack shit.

It was fun to see Suda-51, Sega’s and EA’s representatives come to the stage and mention they know the Switch exists and intend to develop for it. Props to EA’s interpreter. Europe loves FIFA, so this bit felt more fanservice towards soccer fans than anything else.

Despite the lineup we saw towards the end of the event, we didn’t get launch lineup, but we got confirmation for numerous titles, including a Street Fighter II (now confirmed as Ultra Street Fighter II: The Final Challengers) and a new Bomberman. Goddamit, a Bomberman title on launch? Sign me in. The Legend of Zelda: Breath of the Wild goes for the epic, and it still needs to convince me that it’s more than what the trailer show (i.e. less plot and more adventure content to play with lesser emphasize on puzzles.) However, between it and Super Mario Odyssey, it’s BotW that has the edge.

somebody-behind-him
Thou the edge needs to be cleaned up, it’s rusty and needs polishing

3rd of March is when the 9th console game generation hits. It was a nice ending for the show, though more info came soon after.

For example, the Switch Online Service as a free trial period and seems to have the usual stuff you expect from modern online services: free games, exclusive deals and online multiplayer. However, the inclusion of device application for phones and tablets is stupid. Why would you need to use their dedicated application to call your friends to play an online game? You can just phone them. Online play for NES and SNES games can be good, if its implemented right and connection is up to it. Then again, not many retro game is worth online play, if we’re brutally honest. Co-op is fun and all, but without direction connection to the second player, it’s missing something essential from the mix.

News are pouring in all the time, but I’ll take the slow route with them. Little consideration and taking it easy instead of insta-blogging should do some good for the thought.

However, from what we already have here can make an educated guess that the Switch won’t probably be the same success story as the NES (sans Europe) or the Wii, but won’t be a bomb like the Wii U either. It’s going to do just fine, meandering on the more positive side of the story.

Switch the talk from hardware

I really do sound like a broken record at this point. With the leaks about Switch being less powerful than the PlayStation 4, things have gotten on the overdrive again with calling it a failure on the launch. None of Nintendo’s more powerful consoles have been a success. As Yamauchi said, a game console is just a box to play games on.

Take a look at Nintendo’s history with consoles. NES was underpowered compared to its competitors, yet it came on the top. Well, except in Europe, where Nintendo fucked their marketing and Europeans had their computer games. SNES was ultimately weaker than the Mega Drive thanks to the addons and despite them still came to the top, not to mention the other competitors of the time. N64 failed despite having more powerful hardware than the PlayStation or Saturn. GameCube too was ultimately a failure despite topping the PS2. The Wii was a massive hit despite being weaker. The Wii U on the other hand had jack shit when it came to software (just like the N64) and had that huge controller nobody wanted. The same can be seen in the handheld market. The Game Boy slaughtered all of its competition as did the DS. The Vita could have trumped the 3DS if it had any software worth shit, but SONY repeated the exact same travesty they did with the PSP.

The common consumer doesn’t give jack shit about how strong a console is. Why? Because they know hardware does not mean better games. People absolutely hate paying for new hardware, because it’s the games that matter. The hardware race has always been part of the PC culture, not console. Consoles have been about software race. Tech fans no need to apply for console gaming, if we’re being brutally blunt here.

Because Super Mario Bros. was such a success, you saw a lieu of games trying to replicate its success, most notably Sonic the Hedgehog. The developers just need to do their job and optimise the games, and even better, design games from the ground up for the Switch and all is golden. Of course, because everything just runs on the same engine as everything else and nobody bothers doing any extensive optimisation to ensure the smoothest possible experience (or even know how to do that at worst case) we’ll just get sad and hastily put together ports.

Consumers never bought Nintendo consoles for them being Nintendo consoles. Not outside fanboys. People bought them for the software, for Mario and Zelda. People bought PlayStation for the same reason; it had games they wanted to play, not because the hardware. Nintendo is not a niche as some would assume because of their approach. No, on the contrary. Their consoles tended to be cheaper and smaller than the competitors’ because of matured technology. This is again one of those things we’ve gone over so many times, but seems like people are still ignoring the fact when Nintendo uses Gunpei Yokoi’s philosophy alongside Yamauchi’s, they strike gold. Nintendo, when they are at their best (NES, Game Boy, Wii) Nintendo is far from being a niche. Electronic games isn’t just a hobby of selected group of people, but something all can enjoy, and striking that Blue Ocean should be expected and even wanted, not the opposite. Losing hope over lack of hardware prowess is useless. Your life doesn’t depend on a game console, go outside camping sometimes.

Switch has few points going for it that most seem to ignore. One is the cartridges. This needs more fanfare, as it means the games themselves will be far more longlasting than the optical media. The lack of long loading times helps too. Oh now you care about hardware? Oh you. Secondly, the fact that the Switch is a hybrid also means the games are not required to be connected to the Internet all the damn time.

The biggest problem the Switch currently has is the fact that Nintendo isn’t showcasing any of that software. This is the sole reason why people are talking about Switch’s hardware to the extent they currently are and each and every bit of information is torn apart. There’s nothing else to talk about the Switch, and I haven’t seen anyone else to discuss its design either. The latest The Legend of Zelda got pushed back too, so the media can’t discuss that either. So, hardware it is for them to keep the clicks up. I guess I’m no better, commenting on the fact. Unless Nintendo rolls something significant on the software side with the Switch, there’s no valid reason for me to discuss it any further.

One of my New Year’s promises should be to throw this broken record to trash and just re-blog the sentence Software matters more than hardware whenever applicable.