What an unfortunate name for a Zuntata song. From 1990 live show. The MaiMai+ has an excellent groove remix of this same song
This’ll probably be a short post, I’ve got only one or two planned posts for the month. Those who follow the blog for the Guilty Gear character design comparisons, I’ll be aiming to do one per month from now on, including the ones I did as a bunch prior to release of Xrd. With the models in the game being available to us, I can do a much more throughout view on what’s been changed. Someone like Sol probably will run short while someone like Potemkin will end up a catch-this-detail-here kind of post. Not the best kind of design comparison. Jam and Dizzy really had the benefit that they were upgrades from the previous designs. Someone like Millia at first appears to have completely and drastic redesign, but in reality the silhouette has stayed largely the same. You’d be surprised how much time I can sink into stupidly simple posts like that, but I guess that means I put either put too much effort in them for no reason or there’s just so much things to go through.
The second planned post is hardware related. While the most popular mod for the original Game Boy Advance is the backlit screen installation, there are surprisingly sparse amount of guides with photos. Sure, there’s a semi-official PDF that shows how its done with pretty graphics, but nothing beats good ol’ photo. Consider it a review to boot, considering the mod has become popular again with the reproduction screens becoming more and more available. I already have one modded GBA, which was more or less a test run, but I forgot to take pictures. The main problem I encountered with the mod was the new shell/housing I ordered with it. Being a third party product, the producers probably didn’t take shrinkage into account, or at least not fully. When plastic sets in after casting, it shrinks from its original volume a little bit, usually just few percents, which can cause problems if your product’s mould is taken from an actual shell. However, there are some sellers on the ‘net who seem to have access to some versions of the original moulds, though why Nintendo didn’t order them back or be junked is beyond me. Then again, what do they care, they’re not making any money on a product almost two decades old anymore.
As for robot posts, I got pretty burned early in the year with the Virtual-On posts. I did intend to follow up soon with TSF related stuff, but things just didn’t go as intended. Looking at the folders, I’ve got a MiG-29 and Tornado lined up, but whether or not I can find any proper illustrations on either is bit up in the air. MiG-29 has B/W lineart, so that’ll probably have to do, alongside possible photos from toys and such. However, the MiG-29 is pretty close to MiG-29OVT, with the only real difference being thrusters on the shoulders. Hence, why Tornado is the more probable option, depending on what sources I can find for it. I could always go with the in-game CGs, but I still want to avoid that.
As for âge stuff, there still isn’t particular I’d like to touch upon. While the updates from the Kickstarter are sparse, things are rolling slowly, but surely. Perhaps I’d need to write more about stuff from Exogularity 01 for the kicks of it.
I’ve mentioned before that I may need to drop blog to one post per week. That is closely becoming a reality, though not by my own volition. It’s all about simple physical fatigue and mind being elsewhere on work. That said, I’ll probably coerce certain someone to do a design historical on certain wolf monster.
And oh, happy May Day.